There’s an unfortunate reality behind any creative endeavour. If you want to make money off of these things, you’ve got to sell them. In order to sell things, you have to know how to market it. The joys of submitting short stories to literary markets is the attempt to keep it as close to a …
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Perhaps this is how a Great Old One feels, sitting and waiting for the stars to be right…?
Feasting at Lanterngeist: out now for Savage Worlds
Take, for example, the concept of metagaming. Most groups have a way to deal with the dichotomy between what the player knows and what the character knows.
I was able to spend more time with some awesome people, to hear amazing stories about people’s run-ins with famous people before they were famous, to see board games that are pretty likely to become giant successes, and met some of the most passionate people out there.
And be certain – board games are a form of art, in the same way that video games and countless other media are.
At Lynnvander Studios we’ve started a new tradition: calling the ball. Now, we use it improperly for origins of the phrase. Instead of being a way of saying that you’ve got something, it has become a way of taking ownership of a screw-up. This isn’t to say we’re stumbling from one mistake to the next …
Out now is 100 Curses! Based on some very old ones, but all from my own twisted mind, included here are a hundred different curses of differing levels of severity. Some are dark, others funny, and still more are bizarre. If that’s your cup of tea, get your own copy right here.
In case you missed it – the Ennie nominations for 2017 have been released and Little Heroes received a nomination for the Family category. For those who didn’t already know, I edited this piece and I’m actually more than a little beside myself that a project I was involved in is even getting a nod. …